Falcon
Stories is developing a unique take on the Metroidvania Platformer genre with
the slime monsters found in the published books. Focusing on an emotional,
wordless narrative with moral choices, a lone slime must avenge its race by
devouring its enemies and evolving new ways to get around the world and defeat
enemies. Four monster lords stand in your way to revenge, but your choices will
decide what comes after.
We've also got a free downloadable demo for those of you who would like to take Slime: EVO for a spin. Please be aware that this is an early demo and may not necessarily reflect the current state of our development.
- - Play
as an adorable slime, in a dangerous time.
- - Explore
and conquer many different Metroidvania-inspired dungeons ranging from
desert oceans to root filled caverns.
- - Set
your fellow Slimes free and show off your squishy heroics, thus earning the ability to learn special attacks and abilities from them.
- - Defeat the monster lords and their minions to unlock the key to saving the slime race.
- - Decide
what nature of slime you will become: deity, destroyer or both?
- - Your
actions affect the world: a rainbow of morality awaits!
The music in Slime:Evo is all designed, composed, and played by Falcon and Jerry, a collaboration of best friends with an equal love of making music. Also featuring the artistic talent of Daryl Barnes, who lends their talent in SFX and music design.
You can have a taste of a few of their songs below. We love feedback.
As you may have seen already, Slime:Evo is bursting at the seems with wonderful, quality, beautiful, amazing art! This applies to both what you'll find in the game, and outside of it. We have some of the best talent around, composing these images and themes to bring the world and story to life through emotional animations, environmental storytelling, and decisive combat.
Here's a small taste of what we're planning on doing next: